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3D Model Study

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This was a personal study for Modeling and texturing using 3D programs after taking a 3D Modeling class at San Jose State University. I was responsible for creating the 3D Model on Autodesk Maya 2016, preparing UVs for transfer onto Substance painter, applying and hand painting textures in Substance Painter.  

Final render created on Substance Painter.

Illustrations

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Personal Illustrations to study landscapes while applying the fundamentals of digital painting as well as traditional painting.
Both Illustrations were painted on Photoshop CC 2018. 

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